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1. Google doc with lots of good info for new players! - in EVE New Citizens Q&A [original thread]
made a few updates to the guide
- by Lycus Emyr - at 2015.09.23 00:22:16
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2. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
could we make it where like 5% of the players goods drop? that way there is a bit of a hit for not defending and a larger reward for attacking. Also I like the idea of convoys moving the goods,and would love to see that (maybe drop that 5% or so i...
- by Lycus Emyr - at 2015.08.13 18:08:59
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3. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Maldiro Selkurk wrote: storylines would go from used to not used. -1 I would honesly like to see the storyline missions updated and new ones added for the factions that are missing
- by Lycus Emyr - at 2015.07.19 04:36:45
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4. Google doc with lots of good info for new players! - in EVE New Citizens Q&A [original thread]
Still going strong
- by Lycus Emyr - at 2015.07.19 01:20:48
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5. We want your SOV little things! - in Player Features and Ideas Discussion [original thread]
Make moon goo run out every three months or so and semi randomly new goo veins pop up on different moons semi random with a slightly higher chance to spawn in regions that had a lack of good moons the last cycle
- by Lycus Emyr - at 2015.07.18 08:34:44
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6. Mission overhaul - in Player Features and Ideas Discussion [original thread]
There could also be more things going on in the universe that would spawn missions as well.
- by Lycus Emyr - at 2015.07.18 01:09:44
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7. We want your SOV little things! - in Player Features and Ideas Discussion [original thread]
Can the jump range nerf be applied to Jump Freighters now to encourage Null industry? and at the same time have a system where Ice anoms for off types of ice can form maybe 70% is the normal ice and the 10% chance for each of the other 3 to drop?...
- by Lycus Emyr - at 2015.07.17 08:28:47
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8. We want your SOV little things! - in Player Features and Ideas Discussion [original thread]
Better pve in Null that could be tied to Sov upgrades. Can we remove moon goo information from the API to make it easier to harass moon mining. Can the ship using the entosis link have a better visual effect.
- by Lycus Emyr - at 2015.07.17 01:50:52
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9. Mission overhaul - in Player Features and Ideas Discussion [original thread]
[/quote] He does have a point though, although the failing is on the dev's part, not the concept itself. Finding the right checks and balances would be appropriate, and after thinking on it for a bit, i have come up with a few ideas that may help ...
- by Lycus Emyr - at 2015.07.17 01:43:54
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10. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Barrogh Habalu wrote: CCP already tried to make PvP-based payouts (it wasn't missions, just general FW business), it got metagamed in no time on such a massive scale that GMs had to step in and revert an aftermatch. So automatic huge nope to th...
- by Lycus Emyr - at 2015.07.16 05:16:33
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11. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Also i know it has been posted elsewhere but more epic arcs would be great as well
- by Lycus Emyr - at 2015.07.14 07:45:56
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12. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: Lycus Emyr wrote: "Bonus content or alternate mission paths could be unlocked through hacking, scanning or archeology. Missions could spawn missions, or mission items could spawn new missions once you dock at a station, gi...
- by Lycus Emyr - at 2015.07.13 21:31:26
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13. Mission overhaul - in Player Features and Ideas Discussion [original thread]
"Bonus content or alternate mission paths could be unlocked through hacking, scanning or archeology. Missions could spawn missions, or mission items could spawn new missions once you dock at a station, giving unique value and potentially a reason ...
- by Lycus Emyr - at 2015.07.13 01:59:27
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14. More Epic Arcs - in Player Features and Ideas Discussion [original thread]
I would like to see a larger variety of mission as well
- by Lycus Emyr - at 2015.07.12 18:49:13
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15. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Cassandra Skjem wrote: Xe'Cara'eos wrote: what this game needs is some (easier than incursion/burner/sleeper) incentives to do logi, logi'ing NPC ships sounds like a pretty good idea, as does feeding them cap or damping/jamming/neuting the o...
- by Lycus Emyr - at 2015.07.12 18:03:40
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16. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Cassandra Skjem wrote: Xe'Cara'eos wrote: what this game needs is some (easier than incursion/burner/sleeper) incentives to do logi, logi'ing NPC ships sounds like a pretty good idea, as does feeding them cap or damping/jamming/neuting the o...
- by Lycus Emyr - at 2015.07.12 17:55:43
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17. Ghost ships! - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: in the mean time derilect ships already exist in game(not to this level) and drop items needed for T3 production Ya I was just thinking it would be cool to expand on
- by Lycus Emyr - at 2015.07.12 17:28:58
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18. Ghost ships! - in Player Features and Ideas Discussion [original thread]
Enya Sparhawk wrote: You know, seriously thinking about this a bit more... It would be sort of neat if rogue drones/sleepers/drifters started doing something like this in order to catch capsuleers... Setting/baiting traps... (keep you on you...
- by Lycus Emyr - at 2015.07.12 08:49:59
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19. More Epic Arcs - in Player Features and Ideas Discussion [original thread]
Eve desperately needs more interesting pve content
- by Lycus Emyr - at 2015.07.12 08:40:16
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20. Apply WH effects (or something similar) to null-sec regions - in Player Features and Ideas Discussion [original thread]
I would love to see some form of space weather that causes system effects in different parts of space
- by Lycus Emyr - at 2015.07.12 08:34:48
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